Monthly Archives: December 2012
Here is the tutorial that shows how the wood material work on a node level. There is a lot of math involved but I hope you will be able to use it to get some insperation for your own material.
So I found a good procedural wood material by Wessel van der Es on the blender artists forum and would like to share this with you. Right now I am working on reverse engineering it to show how it works and have … Continue reading
The first tutorial on material is ready. It can be found under the menu rock material. The name says it all, so hope you can use it. The final result can be seen here.